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Going back to posting some of work done FMT (2015), isometric camera made concepts turn up with interesting proportions.
Since game had isometric camera, quite a lot of concept work was done as such.
Still love this builder mech, despite very embarrassing attempt to visualize "how to animate" with arrows.
If to go way back to 2015, FMT was first project I worked on, it was even released for a bit on appstore.
Now gone it seems. Here are illustrations done for it.
A bit more concepts for unreleased shmup game. I hope I do not bore you with these.
Going back to images from unreleased shmup game, working on stage concepts was quite fun and challenging.