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After colouring it's not as bad, seemingly enough, but yea. I had tons of fun, they never got modeled past first levels anyway iirc.
And last batch of stuff to share from FMT (2015) are buildings.
In this particular case it's cannons, as you can see leveling up got a bit out of hand.
Going back to posting some of work done FMT (2015), isometric camera made concepts turn up with interesting proportions.
Since game had isometric camera, quite a lot of concept work was done as such.
Still love this builder mech, despite very embarrassing attempt to visualize "how to animate" with arrows.
If to go way back to 2015, FMT was first project I worked on, it was even released for a bit on appstore.
Now gone it seems. Here are illustrations done for it.