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also substance painter screenshots of the Xaela colour set on the Raen scales/skin. Gives it a more of a creepy vibe.
Also re: the burnt skin bit son the arms/legs
I'm using that as a skin detail base to blend the 'scale' details in so it's less just. Scales stuck on skin
maybe custom horns for my au ra??
Using a BVDH base (from art station) for the initial shape. Will go in and customise later
sometimes I think about the old snake circlet + neck thing and the rose arm wrap...things I made as my idk second mods and think i should release them
but then I actually look at them in maya and oh no
oh nononoo
just but what if I didn't use my time wisely in anyway
(aka, testing/proof of concept'ing a bunch of things I will probably never finish)
very bad gif testing just replacing the cards altogether
*I add this to the growing pile of things that I pretty much only need to fix the weights on to call finished*
Update on yesterdays experiment-y stuff since it's 'avoid work' hour.
Put skeleton on an accessory and swapped body shader to glass = wearable skeleton. You loose some fit accuracy but gain flexibility to wear clothes and also have easy variants on what's inside/the skeleton.
also ft. one day I'll just make a gshade preset for taking decent screenshots of my main
hello I am LP and I am new to ffxiv modding and keep starting biggish projects I don't know how to finish.