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Visualizations and Interactions at DeepMind 🇬🇧
workingnotworking.com/7408-michael

フォロー数:1203 フォロワー数:3821

This monster was generated tonight

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So many of these tests were made for different lighting styles

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I'm doing modules like hanging clothes, AC, wires, etc to get procgen stuff like slums, although nothing as detailed and refined

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Got the traffic trails emitting light in-game

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Been putting some more work into building generator.

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Blender's GLTF output rendered in three.js. quote from someone "look's like marpi's models" 😂(it's supposed to be a building)

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I feel like I'm running out of C4D parlor tricks

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by I didn't even need to look at the thumbnail to recognize this as Final Fantasy VI's Narshe

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Quadratic and inverse quadratic easing distributions for procedural art-deco style architecture

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