Mike Garnさんのプロフィール画像

Mike Garnさんのイラストまとめ


GAME DEV: Big Kahuna on Arksync @dykomsoftware
CONCEPT ARTIST: Call of Duty, Prodeus, Apex Legends
store.steampowered.com/app/1828800/Ar…
dykomsoftware.net

フォロー数:667 フォロワー数:6148

Finished my Men at Work fan fic... I mean ughh Arksync garbage truck concept.

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So I need to make some giant flying garbage trucks for Arksync, and then it hit me, I've done this before. Searching my old unfinished work I found this! I'm going to redesign this flying garbage truck and take you along for another WIP-venture starting tomorrow! 😎👍

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Concept all done! This is more than enough info to get rolling on the 3d model. I'll do a write up of my design thoughts in the next few days. Alright back to coding!

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Put another hour or so into Robby's Robot! I'm trying to stay loose, and intentional. Also really trying to hit the balance between high and low frequency detail. It's easy to mistake lots of high detail for good design, but it's not the same thing.

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Started work being indecisive af on the chest armor this morning. I'm a bit ocd about finding shape languages and rhythms in my designs, it's all very intentional. I think I need to pull more design language from the robots head. Feels good to paint again 😁

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Look how freakin cool this thing is! Maybe a little too much high frequency detail than I would prefer, but it really captures and modernizes that dead space feel. Nice work whoever did this!

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has me wanting to paint some knights like the good old days

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Here's the original I'm using. The process of down resing takes a lot of clean up in photoshop 👍

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Been thinking a lot about Halo and made this bc I can't get it out of my head. When I first heard about the Banished I'd hoped it would be a group of ex-Spartans exiled from the UNSC for war crimes. Also bring back the Flood you turkeys

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