Mike Garnさんのプロフィール画像

Mike Garnさんのイラストまとめ


GAME DEV: Big Kahuna on Arksync @dykomsoftware
CONCEPT ARTIST: Call of Duty, Prodeus, Apex Legends
store.steampowered.com/app/1828800/Ar…
dykomsoftware.net

フォロー数:667 フォロワー数:6148

Pro Tip: For a FPS it’s more important to consider the silhouette and details of a weapon in first person perspective, as that’s the way it will be seen most. I made this for a personal project.

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A character design for a game I was building! This project is temporarily on hold until I have the resources to build it, but what I’m currently working on is equally as exciting. More about that later this year.

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Oh man I wish I had time to do more illustrations. I did this in 2013. I was playing a lot of dark souls haha.

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I created this in 2015 for Call of Duty: Infinite Warfare. I don’t play COD these days but man was this fun to work on!

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I reworked this guy instead of removing it from my portfolio. It reminds me of when you have an old dog that is kinda just in a lot of pain and it’s time to send him to doge heaven, but then you give him a bath and realize he was totally fine after all.

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