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Pro Tip: For a FPS it’s more important to consider the silhouette and details of a weapon in first person perspective, as that’s the way it will be seen most. I made this for a personal project. #weapondesign #conceptart #gamedev #gamedevelopment
A character design for a game I was building! This project is temporarily on hold until I have the resources to build it, but what I’m currently working on is equally as exciting. More about that later this year. #conceptart #gamedev #GameDesign #characterdesign
Bounty hunter dude I painted a while ago! #conceptart #gamedevelopment #scifiart
Oh man I wish I had time to do more illustrations. I did this in 2013. I was playing a lot of dark souls haha. #conceptart #darksouls #gamedev #illustration
I created this in 2015 for Call of Duty: Infinite Warfare. I don’t play COD these days but man was this fun to work on! #conceptart #gamedev
I reworked this guy instead of removing it from my portfolio. It reminds me of when you have an old dog that is kinda just in a lot of pain and it’s time to send him to doge heaven, but then you give him a bath and realize he was totally fine after all. #conceptart #gamedev