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I tried shadow mapping & distance fog.
#webgl #threejs
demo: https://t.co/4yYfPlWzJi
code: https://t.co/7IGGcWO7us
Toon shading & outline with backface culling
#webgl #threejs
demo : https://t.co/ePSqVCpbHG
code : https://t.co/Vq37CI7b4P