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I'm alive, but really busy past few months. There's couple of level shots I did during my short break. It will take some time to do more of it. #DOOM #leveldesign #screenshotsaturday
It's always great to see how far you went then you compare your older work with new one. Between new and old place is 2-3 years of difference.
#DOOM #ScreenshotSatuday #leveldesign
@BluePineapple72 Unannounced limit removing project.
Perpetual Powers map11
Wiremaster Ritual
1k lines 3 map23
Stuck in cyberspace...
(I found some time to get this close to finish line)
#DOOM #screenshot #leveldesign
In 2020 I did 3 in public released projects - two for community and one my own.
- Mapwich 2 collab level with @DmPhobos
- 1k lines 2 community project level
- Personal demo map release called in "In search"
I hope next year, I'll show more noteworthy things. #Doom #screenshot
Some sort of wooden-void-hell experiment, idk... At least, I managed to get out from creative block earlier than I expected to.
#DOOM #screenshot #leveldesign
Somewhere in the lost world, there lie ruins waiting to be discovered. #doom #screenshotsaturday #Blocktober
I'm a bit late on #PortfolioDay, but you can still look at those various wip level screenshots for old good Doom game. I'm mostly working on my free time, when I'm not being eternal student.
#doom #screenshot
Important break ended, time to continue on projects until they are done.
#Doom #screenshot #leveldesign