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I made a basic lighting engine for my #libgdx game. I still need to find a way to block light when there is a wall.
I fully rewrote the rendering part of the game to have animation using texture regions. Hi @badlogicgames :D #libgdx
I'm working on dynamic lights. A per-vertex lighting is good for mobile but I don't like the result. #libgdx
I had some time problem this week-end and I know the #gbjam is over but I'm still working on my game !