Hi, I'm Merry!

I like to draw my funny animal ocs a lot

I'm also learning to animate with Krita and learning to make games with libgdx (still have a lot to learn though)

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yo. yo libgdx. cut it out.

(what should be happening is that the pillar is "secretly" covered in Xs that block motion. the motion-blocking isn't happening.)

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This is a game I have been working on with a friend.

You play a little boy, being haunted by his deepest fears.

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For today after endless promises of a demo: a rough demo of Mystiqa! Grab it at https://t.co/JA62QBosVu, feedback would be greatly appreciated!

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For the other timezoners, Gunslugs: Rogue Tactics is now available as PRE-ORDER for ! and it's coming sooooooooon :) https://t.co/ek4ThUzScx

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[WIP] Road pathfinding, cross chunk support next. Ignore the beautiful placeholder images :D

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Another late started working on the spider queen boss! Any suggestions? Thinking about poison attacks or something like that... the reward will probably be ring of poison immunity or so!

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There’s no better time to start something new than a crisp siberian at midnight! Some ui for my map maybe?

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Hey folks,
We are preparing to work on a new series of portraits for the campaign and we need to pick a style! Help us pick it? (poll below)


Note: these isn't our art :)

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Global map is filled with all kinds of places, they're just not discovered by default. I, however, can turn on the editorMode :)

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Added some lakes to the overworld generation! Adds a bit of variation to the world. Maybe some secrets underwater?

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Ready to fight your enemies with style!
Design and animation by for

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Playing with some simple mini island ideas

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I made a basic lighting engine for my game. I still need to find a way to block light when there is a wall.

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I fully rewrote the rendering part of the game to have animation using texture regions. Hi :D

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