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@iamRav https://t.co/5tQj9uuiS4
Old wip #3dartwork
#substancepainter been a minute https://t.co/yZSJvBCSre
👿👿👿 https://t.co/52oH63oqLy
I think a sign of progress is feeling the need to make a new base sculpt every time I decide to use a base sculpt. #zbrush
Long time no post. Here's a thing I'm working on. #zbrush #3D
(discovers toon shading in Maya)
Almost done. I was wondering if I could get the shader to work in #sketchfab but then realized that I have no idea how too work it outside of #SubstancePainter. Here's how it looks so far.
Messing with a toon shader