//=time() ?>
Built a little tool to swap Shaders on Materials. Was getting tired of doing it manually every time I switch the Render Pipeline. I thought someone on the Unity forums built the same but couldn't find it anymore. DM me if you want it :)
help me i'm going nuts.
spot the error and I'll give you a copy of Kingdom.
This is why I even got into these "fake reflections". The sparkly lights from before are just a nice side effect.