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@merzb0w sheep or dragon pick ur poison
https://t.co/WWyv8VGmku
https://t.co/mBxurW6aYk
@JasperRLZ Actually, most 3D games prior to the era of shadowmaps being everywhere used transparent meshes to create shadows. Many games even used a dynamic version of this for interactive cast shadows, called “shadow volumes”!
https://t.co/AkteS19hV5
hOW HAVE I NOT ONCE TRIED OUT THE OIL PAINT BRUSH IN PROCREATE UNTIL JUST NOW?!?!