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Sam Blye | he/they | 29 | gamedev & tech artist | illustrator | shader ram/sergal | ΘΔ | worked on @ManifoldGarden+@YoNoid2 | ACAB | Pfp @reshirii | open4work!
find.ompu.co

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genuinely no clue about why doing the usual normal calculation stuff is fucking up so much when i'm doing it with the full-precision position, it shouldn't have null/zero/black surfaces

would be nice if i can just figure out what plane i was techincally on but MY BRAIN IS GONEZO

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trying to get CustomRenderTexture volumes working in VSeeFace and am raymarching through the voxel data, though it only seems to render CRTs on load.

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2025-04-26

agggh realized i was blurring & redithering a bitmap with a dither pattern already on it which was stupid

found the old files and just added some gradients to the original color-labeled shading image and can dynamically dither the image

should've shaded this ages ago tbh hhhhhh

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2025-04-26

originally did this for last night since I hadn't finished any polished art with my fursona for a hot few minutes and I've been ramming it up for almost 8 years now

wasn't super into the rendering so I just plopped it onto my Sony BVM CRT so no one would notice ahaha https://t.co/3iBAvpd6Ma

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it is fryday (🎨 by !)

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2025-04-26

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2025-04-26