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It's been a while since I have done a human avatar! For this model I'm aiming for a wider range of motion than usual. Also she got couple of animated expressions that quite fun to work with ;)
✨ Client: Pixie Willow
🎨 Art: papakiro
💡 Rigging: Pixelvertice
Early testing in Facerig! There are lots of inbetweening work needs to be done but at this stage I have getting the overall look of the snout in motion. #WIP
After a few tricks I guess I found a method that sticks. I tend to finish one side first just so I can copy the method for all other sides. #WIP
Not perfect yet, but I guess it's off for a good start. #WIP
Live2D skinning physics and loongg fllufffyyy furrrs are always a match made in heaven 👀✨
My next project is @Lumunix's fennec OC which also quite a fun and challenging model to do 👀✨I made a successful attempt with short muzzle rig previously, now I'll see if I can expand it even further...
Finished a couple of new expressions for @RedHot_Yamada's Sherbert Facerig Live2D avatar =) He has the most diverse range of expressions among any of my works so far!
The overall body and face movements are controlled by the user with the animations blending in.
Live2D's random pose button is a blessing that keeps on giving