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Cherubさんのイラストまとめ


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Well, the good news is that I was able to rebuild what I lost. In the process of that, I found a fundamental error, on my part, that I would not have caught with out rebuilding. So, mostly everything is ready!

I also added a Black'n White skin.

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Shiny metals! And the view direction based outlining is holding up!

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Speaking of performance, I don't know why I never thought of this before:

Up till now, I've been using an inverse-hull method for the toon outlines. This is expensive. What I'm trying now is to just Floor a VdotN and then offset the verts it masks.

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That FPS counter and its radial meter were a bit tricky to do but it's working.

The compass and indicator icons also are working.

Again, going for all one draw call, on material, and on quad for this hud.

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Yeah. Probs a "smol".

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Here's the anniversary image I made for my wife this year.
Her character is a sheepie.

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I was able to still use the wing animations from Bot MK2, I just did some retargetting!

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I really enjoy messing with this shader.
Setting the outlines to be black and turning off all lighting information looks cool.

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Mocking up what the default color scheme will be. I'm probably going with the first one.

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