Working on shadows for the shirt. He's muscular so I want to push this shadow under the pecks, tricky to look right! The other wrinkles are baked into a normal map. #b3d
One last problem I had! The cheek fluff screwed with the edge-loops around the jaw, hurting the cell shading. Separating the fur will hopefully let me fix this. Screen-grabbed a slide from the Guilty Gear Xrd tech breakdown where they show this important edge-loop! 7/7
I keep finding manes and fur-tufts to be a really troublesome part of furry characters in 3D. What I did with my wolf turned out "okay", so here are some pros and cons. 1/?