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indie game dev, formerly AAA | 🏳️‍🌈🐺 | moved to bsky.app/profile/protow…
protowlf.com

フォロー数:1241 フォロワー数:5233

I keep finding manes and fur-tufts to be a really troublesome part of furry characters in 3D. What I did with my wolf turned out "okay", so here are some pros and cons. 1/?

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Anyone know techniques anime games use for shadows on eyes? I see it a lot, and I know that it can animate with the eye lids (not baked into the texture or verts).

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fine (this is horrifying)

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Imagine preferring this

0 1

now with sprite art

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Shoe but funky

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Holy crap asset browser blew me away! I have a material with cell-shading controls in my scene, and I added the material to my library. When applied in a new file it auto-magically adds the controls! Amazing.

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Characters take too long, here is a shoe. Merry Christmas.

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This is retopology heck! My usual workflow is just too slow with these complex shapes, and procedural tools don't get good results. I think I'll take the plunge with RetopoFlow and see how that goes.

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