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indie game dev, formerly AAA | 🏳️‍🌈🐺 | moved to bsky.app/profile/protow…
protowlf.com

フォロー数:1276 フォロワー数:5464

I keep finding manes and fur-tufts to be a really troublesome part of furry characters in 3D. What I did with my wolf turned out "okay", so here are some pros and cons. 1/?

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Anyone know techniques anime games use for shadows on eyes? I see it a lot, and I know that it can animate with the eye lids (not baked into the texture or verts).

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I'm learning Substance and all roads lead to Slope Blur. What is slope blur? Why does it solve all my problems? I've never heard these two words together in my life and now every material has Slope Blur. Explain tech artists.

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fine (this is horrifying)

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Imagine preferring this

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now with sprite art

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Shoe but funky

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Holy crap asset browser blew me away! I have a material with cell-shading controls in my scene, and I added the material to my library. When applied in a new file it auto-magically adds the controls! Amazing.

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Characters take too long, here is a shoe. Merry Christmas.

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