I keep finding manes and fur-tufts to be a really troublesome part of furry characters in 3D. What I did with my wolf turned out "okay", so here are some pros and cons. 1/?
Anyone know techniques anime games use for shadows on eyes? I see it a lot, and I know that it can animate with the eye lids (not baked into the texture or verts). #gamedev
Holy crap @Blender asset browser blew me away! I have a material with cell-shading controls in my scene, and I added the material to my library. When applied in a new file it auto-magically adds the controls! Amazing. #b3d
This is retopology heck! My usual workflow is just too slow with these complex shapes, and procedural tools don't get good results. I think I'll take the plunge with RetopoFlow and see how that goes.