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Tues and Weds this week, as well as 7 custom edits to old projects. Today I'm working on the Shiny Chariot rod, and tomorrow... even more stuff, I don't know what I'll work on yet haha.
Sometimes swords just have a million chainsaw teeth on them, and that's okay.
This is Summer Brynhildr's sword from FGO, and all those teeth print separately for ease of painting.
Working on Edenmorn from FF12... those bubbles are just stand-ins for the roses I gotta model. This has SO much stuff going on.... probably the most finicky 3D model I've done in a while.
People love to make fun of how "impractical" cartoon/video game costumes can be (and often are) but every once in a while I encounter a detail that seems quite thoughtful; in this case, the stars on the front of Sucrose' hips have a shortened lower spike.
WIP of Spirit Blossom Kindred's bow from League of Legends... this is just the base shapes, no details, but she's BIGGGGG! 59" compared to a 5'3" gal in heels.
The preview versus the render... why! Why! Why! Today is just hurdle after hurdle.
Splitting the lower part of the crossguard; this way they interlock together so they align well.
Splitting the crossguard; I'll probably keep a version where the base is in one piece for people with a 300x300mm bed, but I'm going to split it down further for people with narrower beds. Also: keys!