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The Strangler is getting upgraded too. It still has a short stature, though its ability to become invisible when dealing damage makes up for the difficulty.
It's also getting renamed from Strangler to Slit-streak
Improvement?
It's going to be renamed from "Emerclad" to "Jade Bruiser".
More isometric views :)
Due to the number of humanoid monsters in Total Carnage, I plan to make a skin pack to feature them too.
The Cankers got a new reshade and a bigger variant. When biting other mobs, it has a chance to spawn a smaller one.
The small ones have a chance to grow into the big variants when they bite other mobs.
It won't be a fun time seeing a swarm of these..
unless.. 🧨?
Non-major changes include:
-The Crooked's new mossy texture
-The Gastric Sprout's animation fix
-The Lava Cube's fall animation and lava buoyance
-The Soot-hugger's size variants and trail particle
Not everyone's getting something new, like the Spectre-cast (Perfected mob).
Obsidian Disaster: This isn't even my final form! Try shoving me lava and see what happens in the next ten seconds, I dare ya!
The Redstone Rusher no longer uses the Redstone Battleaxe weapon, it's now an artifact.
However, this guy will buff itself as soon as it has half HP.