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Watch your redstone circuits, something's gonna snack on your magically engineered contraptions.
I'm giving the Rupture Bug a new ability to generate a powerful energy discharge when getting attacked, but it's gonna be an uncommon chance.
The Block of Flesh had rooms for improvement, especially the model. I'm gonna give it attack textures like the Ghast.
To prevent power-creeping between mini-bosses, the Rampage gets buffed.
Explosive attack is now an AOE
Added a blast attack, he can punch you away
Soul mode when entering the soulsand valley (doubles his damage)
And a bit of retexture.
#99 "Graveripper" - An uncanny undead foe that has the passive ability to siphon the strength out of its victims and weakening them. The strength it captures can continue to build-up as long as it lives.
#98 "Bloodbath" - A monstrous being with a tendency to constantly regenerate. It has an ability to rupture the organs of nearby mobs and absorb their blood. It can summon a blood rain that could constantly damage you when unroofed. It can absorb the blood from netherrack to heal.
I used to plan awnings for Artisan's blocks but the z-fighting was too problematic for me in the past..
and now..