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Making a game. I've published hundreds of CC0 public assets here: rileyb3d.com
rileyb3d.com

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A few renderings out in the wild. Help from Greg Walker and
It's wild creating imagery for product and never physically holding it.
https://t.co/UPzqcMUKA0

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Did a quick texture pass on the desk model I did last night.

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Fake caustics are an inexpensive way to add visual interest.
1- Add spotlight
2- Use this node network. Use any caustic texture.
3- Play with the spotlight's power, spot size, blend, and radius.

Would it really happen in this scene? Probably not, but I think it looks nice.

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