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Work in progress of a skybox painted in Krita using my custom brushes from scanned tempera textures, trying out how it looks in Unity. #MadeinUnity #Krita #Linux #indiedev
#4Games, three finished, one in progress. Two are visual novels, one 2d point'n'click, the in-progress one is 2.5D. Art & story by me.
https://t.co/RHtXRMubz9
https://t.co/ZTZBx7LRI2
I don't think I ever posted about the #artimprovement for Asher (my visual novel: https://t.co/OeDLsr9h1c ). 2014 to 2018 marked the move from part traditional media to 100% digital workflow, and solidifying a painterly realism style.
Tell a Demon 2020 Calendar is now available. Great way to get a lot of good quality prints of art from the game
Calendar: https://t.co/nw6h0BojB6
Patreon discount: https://t.co/ZbmP3d84x1
Tell a Demon: https://t.co/ch4Zlo3w3T
#visualnovel #gamedev #digitalpainting
Messing around in Blender. I tried using the cloth simulation and a One Hour Dress pattern from the 1920s. Definitely a fun way to make 3D clothes, although Blender's cloth simulation settings are really fiddly. #Blender3d
Blender's stamping tool is amazing... making quick 3D faces of my characters from my paintings~ #digitalart #Blender3d
Tell a Demon, my visual novel, is out now (and on Steam, too) https://t.co/07C368pjst #gamedev #indiedev