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the discerning gamer will notice the structure of Vapor City laid out in the tiles in the tutorial laboratory
thinking about the future Silhouette Fight again, but in front of a waterfall of molten metal this time...
control scheme for VT. shoot is mapped to a shoulder button because you can do it while performing any attack/movement.
unsure what to do with the D-pad though, perhaps some taunts...
hmm for some reason the speedometer in my platformer game still looks out of place