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"Maybe this is just a dream,
and maybe we're still asleep.."
I fell in love" with the Lunar Silver Star games and always imagined having those level of cutscenes if I ever made something someday.
Might as well start storyboarding and hope for the best.
Doing a bit more style testing on Dodge and animation key frames as it were. These loose sketches are always my favorite thing to do.
(I shudder every time I want to post stuff like this on social media and know the aspect ratio is gonna fuck it over...)
#gamedev #indiegame
Doing some more color tests. Also working on 2 games at once with two different styles has been a huge challenge...especially when I dont know how to make 1. But its also fun to try and capture Dodge in two styles and imagine how he'd look in final form.
Little more fun sketches done in Procreate awhile back. I think this one started out in a traditional sketchbook then taken into digital and cleaned up with some simple shading and color
...and here's a bit more of Dodge's concept. Mostly testing against possible bg colors that might be used in the first game so make sure the character actually pops off. Had to hit higher saturation on him which makes it a bit more cartoony but hopefully gets the job done.
Bit more progress on the #gamedev front. I'm still not sure if I'll go the pixel route, if I can do everything I want to do in the 2D format or if 3D is easier, but in the short term, we're learning to work with sprites first.
Original concept of Dodge > First Sprite concept
@Xbox Does it count if you're only able to produce the concept art so far till you learn how to code and can afford a new PC? 👀
Hey, its #BungieDay
I dont do a lot of Bungie related art, or get time to dabble in the games as much anymore, but here's a piece done several years ago for the Adobe Charity Project on Twitch, pairing game streamers and artists!
My streamer was @MTashed featuring Destiny!