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Little more fun sketches done in Procreate awhile back. I think this one started out in a traditional sketchbook then taken into digital and cleaned up with some simple shading and color
...and here's a bit more of Dodge's concept. Mostly testing against possible bg colors that might be used in the first game so make sure the character actually pops off. Had to hit higher saturation on him which makes it a bit more cartoony but hopefully gets the job done.
Bit more progress on the #gamedev front. I'm still not sure if I'll go the pixel route, if I can do everything I want to do in the 2D format or if 3D is easier, but in the short term, we're learning to work with sprites first.
Original concept of Dodge > First Sprite concept
@Xbox Does it count if you're only able to produce the concept art so far till you learn how to code and can afford a new PC? 👀
Didnt get far enough on this little sketch tonight, but had such a fun time watching this scene between @VoiceOfOBrien and @erikaishii that I had to take a little pause from the normal workflow to doodle it out a bit.
Hey, its #BungieDay
I dont do a lot of Bungie related art, or get time to dabble in the games as much anymore, but here's a piece done several years ago for the Adobe Charity Project on Twitch, pairing game streamers and artists!
My streamer was @MTashed featuring Destiny!
Cool down sketch for the night.
“Sammys Rough Landing” https://t.co/gvawAdDka9
Currently putting the wraps on a big job, which means... Commissions popping back open soon and looking for more work opportunities!
Particularly looking to get into the game art/concept art side of things, so if you've got a project that needs work in this style, hit me up!