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Some turnarounds and 512x512 texture map
Modeled in 3ds Max, textured in Zbrush, baked in xNormal
Character commission for @PolyDepression
#lowpoly #ps2 #screenshotsaturday
#3dmodeling is trending, time to bust out my stash of scummy low-poly models!
When you hear someone behind you make a cheeky comment
Various helmet/cap designs for the game's basic enemy soldier.
I may just consider using all of them and making it a random spawn between NPCs, but I'd still be interested in knowing what your favorite(s) might be?
#conceptart #gamedev #indiedev
Rough first concept on the game's basic soldier enemy.
I'm going to work on a batch of different helmet styles next, see if I can maybe come up with something more original than this one.
#conceptart #gamedev #indiedev
I've come up with a number of hairstyles/caps for the game's main character, but I can't decide on one. Out of the 7, which is your favorite?
#conceptart #gamedev #indiedev