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I've been working a lot on assets, environments, and dialogue for Hypnagogia 2 this past month. I really wish I could share something for #screenshotsaturday, but anything I post would spoil the game. So instead have a few early character concepts!
#indiedev #gamedev #conceptart
Some extremely early teaser screenshots of a few dream worlds I'm experimenting with for Hypnagogia 2. All placeholder textures and models currently - trying to get certain vibes going with the lighting/coloring to start.
#screenshotsaturday #gamedev #indiedev #unity
Really dumb drawing I made after a Vinesauce stream last night. During the hind fight in Twin Snakes Vinny says "what do you want me to eat, bagels?" and for some reason that was hilarious to me. So yeah, there you go. #vinesauce
Main character textures finished! Here are some comparisons shots between the detailed sculpt and low poly model. 1200 might be a little high for a PSX-era character, but oh well. Gonna make a bunch of guns for him now😈
#lowpoly #indiedev #gamedev #hauntedps1
Turnaround of textures on mutant low-poly model. Juicy ~
#lowpoly #gamdev #indiedev #hauntedps1
Take a break from politics and check out my finished mutant scientist sculpt! He may look like a zombie, but all he's interested in is smacking you with a pipe. Gonna slap this on the low poly and move onto the main character next!
#indiedev #gamedev #zbrush #hauntedps1
Boss monster is lookin' beefy in Zbrush! (exploded him out so he's easier to bake) Gonna add the meat tentacles that are supposed to go on his back as a particle effect in-game later.
#gamedev #indiedev #hauntedps1 #survivalhorror