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Backgrounds from Calamity by Louise flatz (2020, Studio : 2 MINUTES ) : https://t.co/duHh17gj1r
Artist evolution - video game art and design : 1999 - 2005 - 2013 - 2019
(Don't jugde me, I started designing games when I was 10 years old on the The Game Factory)
Artist evolution - environment design : 2000 - 2006 - 2014 - 2020 https://t.co/tGbcMH9dnp
Backgrounds I made for Ubisoft City of Love Paris (2017) : https://t.co/SsH3r5z0YI
Backgrounds from Doggie Corgi (2019, @StudioGoindol ) : https://t.co/RLdvdf2519
Concept art from Raya and the Last Dragon by Mingjue Helen Chen ( @MingjueChen ) : https://t.co/VtOnkuCTbX