Saynedさんのプロフィール画像

Saynedさんのイラストまとめ


2d artist in indie gamedev. literally a person. i do shitposting for a living (allegedly).

business: [email protected]
artstation.com/artist/sayned

フォロー数:220 フォロワー数:171

day 17. prompt:

have you ever seen a god in a butt pose? no? well, now you did. you're welcome.

i wasn't expecting to enjoy designing this guy cuz i set myself to design something super generic <o/
it isn't particularly spectacular anyway

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day 16. prompt:

decided to move away from half-horse theme and went for a half-lizard idea, which i very much enjoyed. who would've thought lizards were as fun as they, apparently, are :thonk:

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day 15. prompt:

i'm super pleased with today's character! i'm really happy with pretty much all of the desicions i've made here. i really enjoyed trying to encorporate the bee theme in this design. also, the egg!

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also remember, there's nothing a paperbag can't fix

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day 13. prompt: ettin

today is the first time we get a single word in the prompt! trying to push myself towards doing something a bit less predictable, which is a bit hard considering i don't get enough time to do proper thumbnailing

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day 10. prompt: reptilian ape

once again feels like this theme would be very fun and excitign to explore, yet i did something pretty regular lmao. oh well.

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day 11. prompt: mushroom creature

i love all sorts of mushrooms! (unless i have to eat them) i especially love how much potential there is when it comes to mushroom inspired fantasy and scifi creatures and characters!

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day 10. prompt: snake pig

was lost and confused about what this prompt could possibly look like and it felt very random to me, at least until a friend of mine told me about Cuchivilú

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day 7. mystery creature today! which was decided to be winged tiger

i decided not to do any sorts of mashups of tigers with animals ande went for futuristic idea. which is out of my comfort zone, so i'll take it

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day 6. prompt: sexy cerberus

sorry, reupload because. i have adjusted colors

it begs to be a furry >:) was very fun to make. i have done linework a bit differently in this one and generally put more effort into it. i'm very pleased with results

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