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OK, this is finished now, I hope.
BONUS PROCESS ANIMATION: http://t.co/cG8J1D3zuj
#pixelart
Might tweak this a bit more over the WE, calling it done for now. Atari ST specs. #pixelart #atarist #oldschool
Selfimposed limitations: 12 bit cols, 8 cols, 2 cols per 4x8 pxls, no single pxls, no aa, no dither.
#pixelart
Two assets I made for Adventures of Pip by @TicTocGames (The game is still in development and you can help fund it)
Contra Hard Corps has really good examples of how to make varied looking sprites with limited palettes. 15 for these.
I wonder if it is just me, but I strongly prefer 16bit (top screenshot) over 32bit colourdepth in Quake. More gritty.
Finihed the floppy drive fella and also tweaked the other ones a bit. https://t.co/R4O0znPIZg