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xdaniel 🐙🌿さんのイラストまとめ


He/they enby | Hobby programmer, retro computers & consoles, anime & manga fan | de/native, en/good, 日本語/へた | Ava: picrew.me/image_maker/12…
xdaniel.neocities.org

フォロー数:301 フォロワー数:1221

Ze goose is stiehling ze butten!!

(and yes, I know I'm an idiot, no need to tell me)

(I'll also get back to sensible features soon, don't worry)

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Ze goose! ZE GOOSE! 🦢🎮🦢

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... huh. You can still remote into Windows XP from Windows 10? TIL!

Kamiko, say hi to Kyouko-XP! :3

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Web 1 me(s) vs (current) Web 2 me

or smth

fuck crypto/NFT/etc bullshit and their idea of "web 3" btw

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Now these are, the digital-only English-language release cover of volume 1 and, the print-only German-language release cover of volume 1.

... now here's where my confusion comes from. Notice something looking at the four?

Which one is based on which?? (2/3)

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Pressing L *twice* after switching off the "L BUTTON" option enables a free movement mode. Do note that the screen scrolling can still lock and you'll die if you go out of bounds.

(dunno how much longer I'll keep this thread going, depends on ex. what else I notice, if anything)

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Dragon Ball Advance Adventure loc proto/debug build:

Set "L BUTTON" to off in the in-game debug menu to access an object spawner function ("ENEMY BIRTH") by pressing L when outside the menu.

Hold R to configure, D-pad to move, and press A to spawn the object.

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Child Link dungeons done, some framerate drops here and there but nothing extreme - onto the Adult Link era!

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In other news, I'm still playing around with OpenGL/GLSL and my helper library thingy, and now that I've at least got a *better* understanding of skeletal animation, skinning, etc., I'm trying out some more... effect-related stuff, I guess?

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