洋服のテクスチャ
シワはZbrushでスカルプトしたものをベイク

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I used Halo 5's Mark IV, Griffin's techsuit from Infinite and the 405th Mark IV Helmet then retextured it all in Substance Painter to resemble the Mark IV seen in Halo Wars 2.


-Rendered in Blender 3.0 Cycles & Edited in Photoshop-

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Day 21 - Obsidian

Had a bit of a break, mostly due to me being busy with school stuff. Not giving up on this, though!
This one is heavily inspired by 's and 's work

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装飾の練習として飾り付けをバンバンやったら胸だけボコボコになってしもた🤔いいさいいさ

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Take a look at this awesome futuristic girl created by Artist 李旭 in ZBrush, Maya, 3ds Max, and Substance 3D Painter:

https://t.co/KC9gD2F13n

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Awesome GDC talk by ! Here's some experiments using the technique :) Also highly recommend course at Vertex School WIP!

https://t.co/nU0Aekfatr

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Character Artist Gu Hongwei presented a more gentle 3D version of 's Jinx, made in Maya, ZBrush, and Substance 3D Painter:

https://t.co/X9H7ZIBmXQ

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Check out Holy, a happy girl sorcerer made by Character Artist Gina Jeon in Maya, ZBrush, and Substance 3D Painter.

More renders and info: https://t.co/epqDOMzeg9

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Update on the Numenorean karma helmet for The Last Days Warband mod. Working on the textures. With

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Character Artist Chloe Worthy has reimagined Princess Mononoke's San and Moro as stylized 3D characters and shared a small breakdown of the project:

https://t.co/qxVKUP7GQ8

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Substance 3D Modeler Beta - Adobeが買収した「Medium」ベースのボクセルスカルプト&ペイントソフト!ベータ版がリリース!VR&デスクトップにも完全対応!
https://t.co/jYFsa6ADnt

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