El breve estímulo a los diseñadores de conceptos de Weta Workshop para buscar nuevos tipos de criaturas que puedan ofrecer algo nuevo al combate cuerpo a cuerpo.
By :WETA WORKSHOP DESIGN STUDIO
Arte conceptual, diseño e ilustración .

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Russell Dongjun Lu, very talented Weta Workshop and Concept Artist from Wellington New Zealand
Study for Female Robots

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Athena the giant weta getting ready for practice. Art by , I can't thank them enough for this amazing piece!

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Voice over for the history lesson? Uxas in good hands at WETA as well

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創世記(2011)、新世紀(2014)、聖戦記(2017)比べてみると動き、表情、皮膚の質感、シワやうぶ毛の一本一本に至るまでリアルさが格段に増している。このCG表現の変化がシーザーの成長と重なり、観ているこっちは色々と涙腺を刺激されるのですよ
やっぱWETAの体毛は世界一🐵

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特撮ファンであれば円谷英一さん等と同じように特撮の神様の一人として知られている方です。
最近思うのはこの方やフィル・ティペットさんなどが特撮マンとして名前で記憶される最後の世代ではないかと。
今やILMやWETAなど会社名ですもんね。
なんだか寂しいですね。

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The Art of Mortal Engines by Weta Workshop https://t.co/wMuog3Ixl0

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Thinking about the Weta concept art from the scrapped live action Evangelion movie

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ブロムカンプお買い上げのチャッピー敵メカキットやばい 鬼のハイディティール!!そしてデカい!!! これがWETAの本気か…

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Godzilla
( )

By WETA WORKSHOP DESIGN STUDIO

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Discover The Art of Mortal Engines in a collection of Concept Art made by Weta Workshop Artists - https://t.co/wMuog3Ixl0

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It’s   
I’m a Character/Creature Artist working in film VFX. I like sculpting doggos n' things in my free time. I’m currently working at Weta Digital. Check out my:
Instagram: https://t.co/QQax7Suh9r
Artstation: https://t.co/WiKdsiggLn

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The Art of Mortal Engines by Weta Workshop ( Updated Selection ) https://t.co/wMuog3Ixl0

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The bugs are here! Both the giant Weta Workshop-built kind and the century-old, real specimen on a mini diorama kind. It’s cool to see how exhibits both change and stay the same!

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新着イメージ「Arthur Schopenhauer」ニュージーランド、Weta のデジタルスカルプター Fabio Paiva氏 の作品 https://t.co/jq70OnjFnO

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Browse a collection of concept art made by Weta Workshops artists featuring Paul Tobin, Christian Pearce, Nick Keller, Gus Hunter.
https://t.co/RvnF3ChJlR

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Finally found a good photo from our stint on The Hobbit when was still slated to direct. Clearly a w.i.p. cut short. I had just finished working the body musculature when Weta Workshop called w the bad news. Hence its rough/largely unfinished appearance (wingless, etc).

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