Finished the animation for my cactus enemy sprite. It's supposed to be in 60 fps, but After Effects only puts gifs at 50 fps at most.

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Swimming mechanic poll! vote on about how the game underwater will work!!

https://t.co/sqrJkO3qYj

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今日のWIP。いつもと違うタグをつけてみる。

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This week has been a tough a one for me, but I decided to direct my energy into game dev instead of letting it keep me down🤟

So, enjoy some of the progress I made on this week!

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Made a cactus enemy for my game, Tropi.
Expect to see an animated loop sometime in the future.

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Thank you! Currently working on my platformer, coming to Nintendo Switch™ this Summer. Follow my page for updates and more!

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A wee backy made with Backdrop Designer =)

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Learning more shader stuff

Playing around with displacement maps and these funky crystals

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Hopefully I'll manage to make one of my two prototypes playable by then lol

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Concept for a Continue Countdown scene, as it shows the players on the railroad. Complete with the train.

The stuff you see in games like Final Fight.

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One year ago, I did it without an ending, and today I add it then, Enjoy it https://t.co/Ej2dT040bp
At start I wanna to mock one of my friend so I made it in a ugly way, after that, I decided to make it complete.

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