I did something a little different for this Bo piece. I created a (rough) 3D sculpture to use as a maquette, which I lit and rendered. It became the figure reference for the painting.
Rendered in Blender.

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Here´s another VR sculpt I did with . Render in Blender.

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Currently trying to learn how to sculpt in Blender. In the process of making a bust of my character Nina. Thers some stuff messed up with it and face looks a bit weird, but not too bad for my first time so far.

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First ever movement test in Blender. It's short but it's something

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Pre-visualize film industry level lighting and cinematic camera moves with LightArchitect! LightArchitect is a 3D asset database add-on, it provides the ability to pre-visualize film industry level camera and lighting setups in Blender. https://t.co/i34mRLPoiw

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Canti sama fanart, 3d pixel art made in Blender.
You can download the Model/RIG of this character for free here:
https://t.co/4ZGZLkBmxP

Hope you like it! :D

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Old-school FPS action and awesome scifi designs put into a blender. That's what I'd love to see

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3d recreation of boggy's talksprite from not 1;1 to his model but still was p fun to make!

did reference the original model and the talksprite, but the mesh was entirely done from scratch. 200~ tris, made in blender.

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This was a test to see if I could color an image entirely in blender. Originally drawn on a gridded notebook, I removed the gridlines and masked in the areas for each color. Coloring took forever, would have been faster to paint in sai

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"Tech support?"

Promo image for the comic I'm working on. My elevator pitch is - what happens when you put Buddy-cop tropes/The X Files/Videodrome/Y2K Conspiracy-theories in a blender.

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Progress of a female character modeling with blender.

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I did it again. I messed up humorously.
I'm really bad at rigging in Blender... Seriously, I have no idea what I'm doing. lol

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heheheh. experimenting with texture mapping with faces in blender..

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Traumatized for life after opening Minami in Blender...

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Another thing.
Sculpting, texturing, postproc in Blender. Going to add bones and draw something around it.

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Hi everyone! I am sorry for not uploading recently videos on YouTube but I have been very busy working on a game. For now I am preparing a tutorial on how to model a MP5 in Blender. Here are some references, see you soon...

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Until the very end i wasn't sure how should i blend this into whole thing. And then i figured it out.
4 hours painting in plus maybe 1 or 2 hours in Blender.

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I dunno, needed a warmup before working on commissions so might as well.

Mixing what Super has been doing of grabbing elements of previous show or movie villains and putting them in a blender.

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