I got this Pyra model from from Model Resource awhile back. Using Pyra's model was a practice run, from what I've learn so far in Blender. The pose is base on the official art from the artist from Monolith Soft.

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Ah oki. Was just a suggestion ^^. I suck in general at it. Here's my first start on a low poly bear in blender. I fear i'm the same. Tutorials make it confusing for me. I need examples.

0 1

Felt a bit inspired watching drawingwiffwaffles today, still learning how to properly use markers, and would certainly kill for a blender. .

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Trying to make a 3D bunny in Need help with the face cause I'm shit at that

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DevilsCry's (RIP) Pyrrha has been converted for Blender. Includes her weapons.

https://t.co/dNGiM1SpZh

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Mr Bean has become smarter and can solve simple puzzles🙌 The art is by M. Bendtsen, it is imported from Blender. Everything on the scene is made with Timeline and Triggers.

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Mais um sketch rápido de sculpt no Blender. Não sei pq nesse 2.8 o video em loop não loopa tão bem como no 2.79.

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While looking for a picture for my cover, I found a really old (ugly) model I made to automatically generate pixel art sprites directly from blender. It's just really low resolution render without AA but it worked ¯\_(ツ)_/¯

0 2

Decided to try the technique of drawing on top a 3D object image. Made this 3D model in blender. Used Procreate to make the time lapse video!

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It is our pleasure to announce our education program in Ethereal. First the very amazing will be teaching C4D, will teach GFX/Blender. will teach Building, and will be teaching scripting.
https://t.co/UD8T1RdYEI
(#RobloxDev

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So this is how it suppose to look and how it looks right now in Blender.

PBR will definitely improve visual quality for current model in SFM, but i 'm still don't know how to recreate that glow effect in PBR materials.

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Messing around in Blender. I tried using the cloth simulation and a One Hour Dress pattern from the 1920s. Definitely a fun way to make 3D clothes, although Blender's cloth simulation settings are really fiddly.

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For some reason, I never really posted this anywhere before. This is a model I made last year for of their cool shrew character, Rory. Made in Blender. Fully rigged, shape key expressions, and eventually ported them into VRChat.

Sketchfab: https://t.co/R4L9U75ot3

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Testing out Spotlight and floor flight in blender....looks pretty cool imo

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あ~ひさびさのBlender...
楽しい…
 
やっぱCG作ってる時が一番楽しい。

0 3

Who has time to draw perspective lines? Way easier to just re-teach yourself Blender.

0 2

Shade here. Mostly do a lot of my own characters and designs, but I'm spreading out, even as far as into using blender.

0 0

Been practising sculpting in Blender. I think I'm getting a handle on this.

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Ok ok i think im improving at blender..... Check this out

...yeah i'm never sleeping again

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