It's a monday 🙌
Time to have a coffee, lay down those keyframes and make it happen!

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Little bit of new work I wrote with direction from and keyframes by ! https://t.co/KDlXgs2vW6

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Don't ask me why my moe anthropomorphization of Adobe Flash has gnarly reptile claws, but her teeth and eyes were inspired by keyframes because I am a NERD

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In Unity I can create an event in the animation timeline that changes a script at a specific keyframe. Useful, because the timing of the visual cues in this animation in particular are important to how the player interprets the action.

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Some WIP keyframe for challenge
Urgh... I am burnt.

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Last wip for the challenge done! Now I can finally start to work on the final pieces https://t.co/duoPY7NAIP

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More concept art exploring possible character designs for an upcoming tabletop game. More info to come in the next few months.

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A wip of the work I am doing for the contest "Beneath the waves". You can find the page with all the updates here: https://t.co/7VDfDBTpVg

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Working on my fighting game character keyframes!

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some keyframes

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And here are the final keyframes I did. Just cleaned them up a bit

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No te pierdas nuestra 1° colección de Keyframes del Masamune-Kun en
https://t.co/bz2dHJdRge mexico peru William Luna

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Day 3 of art dump! This is an early keyframe of the Grandmaster and his squad. He's all happy for his new "Lord of Thunder". Back then we didn't know was gonna play him, but we did know the character was full of all that sass!! B)

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Made this in Animation class today to explain photoshop timeline and keyframes. Character Design by Reid Berman

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123456. Time to make: 5mins. Keyframes: 3. 😁 Been sitting in a folder gathering dust.

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