Showcasing some newly drawn area nodes - the pit, mountains and ruins.

(No, they don't randomly change mid-battle in-game, lol..)

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Mask Tools is an addon that changes the process of texturing and creating complex materials in Blender. Add procedural effects with custom nodes, or paint them directly on your model. You'll also speed up your workflow. https://t.co/KBWRaFH63l

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A huge thanks to for taking a commission of the first three units I got to 50 nodes in It's only natural for Addis and Sazanka to defend royalty, even if they come from another world!

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Por fin después de dos meses, he acabado esta colaboración junto a otros 19 artistas. Estamos muy orgullosos de como quedo ✨

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Rei Update: Materials mostly done. Got the procedural wrinkles figured out, and the hair fake aniso highlight band. Here's couple progress images on the wrinkles, and their nodes (more info on that later)

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Grease Pencil Nodes for Animation Nodes for Blender 2.8 - Tutorial https://t.co/hQrNecmu0J

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Earlier today: Grease Pencil Nodes for Animation Nodes for Blender 2.8 - Tutorial https://t.co/3lTINsbeqG

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Grease Pencil Nodes for Animation Nodes for Blender 2.8 - Tutorial https://t.co/3lTINsbeqG

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Wow is it really THAT easy to make mountain geometry with a few nodes...

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God bless my hustle. and hopefully will see this.
i'm a 18 years. smartphone graphic designer
this illustration was made on a smartphone.
pls rt to 🌏 maybe someone can donate a laptop. who knows 🤷🏻😭

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Made some rocks and grass in Substance Designer. I started off following Daniel Thiger's tutorial and added some finishing touches and color.

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Tutorial: Strange Particle effect with Node-Based particles of Animation Nodes in Blender 2.79 https://t.co/Bp7vJDVS2i

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Third demo video for my game, showing some of the various features. A lot of the mechanics still needs to be properly added, but you can now play through all the map nodes!

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カンティーナにいたビス人バンド組7人も描けなかった😂

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