You saw the winners last week, now here are the honorable mentions for the Daz Movember Render Contest - Carlo Carbonetti, Silas 3D, Romeo 3D, Cole of .reality.renders, and Jei of .

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🥴🥴🥴
first time making 3d, might finish later

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My teacher gave us an assignement to create a weapon/armor to a topic. I got mage and this is my concept art for a staff❤️
BTW, we have to model it in 3D, too !

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Aquí mi cuarto 3D, Nieves muy al estilo Disney ⛄️❄️💙.
Regresa a ella! Te necesita!! Haré a los demás integrantes de Karmaland a este estilo, paciencia ❤️. (Estos dibujos están hechos de la imaginación prácticamente)

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Desde hace tiempo, pareciera que la tendencia del se inclina cada vez más en favor del cgi y 3D, sin embargo, también hemos visto un resurgimiento en el éxito obtenido por distintas películas de 2D en los últimos años.

https://t.co/6tH1LLDcwH

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Aquí les dejo algunos trabajos de Zazueta
El hace desde dibujos hasta modelos 3D, si quieren ver mas de su trabajo vayan a su perfil a apoyarlo, hace trabajos super épicos y no tiene el apoyo que se merece

Espero que logre todo lo que se proponga y triunfe con lo que le gusta 💛

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Jin Xing hair was white so a fair pink looks cool, but for the tag, take a look to my daughter in deep pink too (maybe I could have painted the ears?!)

(Model by Ayn3D, chibi by nothsnasan and portrait by Chou)

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For those who didn't know: Yes, I also draw, but because of diving into 3D, my 2D stuff got buried in the ground.

Here's some stuff I did in the past

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Desenho feito 100% usando as ferramentas que ajudam iniciantes, fiz a sketch, a luz e sombra em cima de um boneco 3d, e as cores cliquei no automático, realmente o Clip Studio tem tudo pra quem ta começando, os brushs também são mt bons

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Another test, in 2.91 with 's landscapes Example_002 scene. render done using an 3950X CPU from and a dual Xeon Platinum 8275CL server

Took 2h 47 m 33 s

Glad we used to be honest xD

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AnPonTan Sisters 3D, was really fun ! wish there will be more ! 待機 !🍎🤖🍬




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Day 27 Non geographic. Einstein Island. Created z-depth heightmap from model in used for the carto styling

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imagine having to recreate every muscle system in the human body in intricate detail, in 3D, with only a mirror as a guide

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I work primarily in 3D, but as an environment artist specializing in lookdev, I try to be at least semi-competent at doing my own concepts. I rely heavily on blockouts in unreal and then paintovers.

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Me and are making a little Xmas short for y’all with this baw bag 👇
It’s being made using our wit, & a little Xmas spirit 😱🎁
Coming to your peepers before xmas x

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¡Hola, soy Milaein, la artista multiusos! Hago tanto 2D cómo 3D, tradicional cómo digital. Ahora mismo estoy actualizando el portfolio con Breakdowns. Os invito a rebuscar en el apartado "Multimedia" de mi perfil de Twitter si queréis ver más contenido 😊💕

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On s'entraine, on refait en 3D, une soirée normal en somme !

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Simply put, I can gush over Sonic Adventure 1 & 2's artwork for hours and hours and hours. Both 2D and 3D, these display such attitude and energy that I don't think has been really captured since in the series.

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