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Wouldn't it be cool to make a game mixed with @TheBoysTV and Brancalonia? Normals fending off secretly corrupt super hero types.
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https://t.co/a2QQJb2lWm
it isn't affected by normals as i personally prefer smoother lighting for things like this, but it's possible to achieve the same with normals by doing a cross product
ANJI:
If you like playing an extremely muscular gorilla with a rekka, high meterless damage, and access to a unique parry, you'll like Enkidu.
If you want access to stronger okizeme and want to keep Anji's incredible normals, Gordeau is for you.
Might end up never finishing this but I was pretty happy with how the face normals turned out so I'm posting it
#Blender3d #b3d #3dart #bnpr #3DCG #blenderart
Lo hice en la madrugada pero apenas lo publico, odip dibujae
#ANormalSchool #CBDFHS
⚠️sangre (no es sangre, es ketchup)
Happy birthday, @NateTreme!
#TunnelGoons #HighlandParanormalSociety
The Human Bones Collection IMM Brush Pack by Hastkala contains 26 different parts 💀 Get it on FlippedNormals https://t.co/ZmdHR1n8gi
@FabianWillisArt Thank you! :)
I made some blobs that spawn particles/leaves in Blender. Then I merge all the foliage and transfer the normals from the blobs onto the leaves.
Then I uv mapped a gradient from bottom to top of the leaves to make a color shift from the bottom to top.
New Abnormals character maybe?? Maybe I'll add her to the wannabes roster
going insane trying to figure out why the normals on the blendshapes are so janky when i bring the model into Unity and i'm dying
Some of you may have been waiting for this: #Substance3DPainter now includes new bakers: height, bent normal, and opacity (here we can appreciate how bent normals improve the occlusion and reduce light-leakage) - https://t.co/6KxTmEhqQj
#gameart #VFX #MadeWithSubstance