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今日のUnityTips。
ParticleSystemのスケーリングはScalingModeをHierarchyにしておくことで正しくスケーリングできるぞ。ちなみにこの機能が実装されたのは結構最近なのであまり知られていないぞ。
The way to load a new scene has changed in @unity3d 5.3 version. #gamedev #indiedev #unitytips
If your game supports multiple control schemes, let it adapt automatically. Feels just great. #unitytips #gamedev
Test "Quit an application" in Unity editor. Just turn playing to false if you are in it. #unitytips #programming
Select an object, then hit Shift + F or the F key twice to lock the camera into following the target. #unitytips
You can make icons for your custom ScriptableObjects: put "ClassName Icon.png" in a folder called Gizmos #unitytips
Here's a little script to correct Rigidbody mass by approximate volume
#unity3d #unitytips https://t.co/Ur7LJZI5BG
The Frame Debugger lets you step through the rendering process for a scene! Helps for optimizing levels #unitytips
This might be a basic #UnityTips but being able to hold V to snap one vertex to another is super handy.
• Primitive types in C# can be extended
• Unity's console supports rich-text formatting
Have some code! #unitytips