This is the ultimate interactive Germany map. It's great fun but in German. I guess you could kinda guess your way through it if you don't speak German. Source: https://t.co/Y91BVjKpVK

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20201005 weibo update

Design drafts for the 4 mythical creature logos (Vermilion Bird, Black Tortoise, Azure Dragon , White Tiger) of Yixing’s new Grandline voyage map.

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I tried to come up with something witty to say to go with this map.... but empty rooms.....What can you say about dark empty rooms?
If you want to see more be sure to check out our Patreon https://t.co/NuqP2LtapA

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I finally did it😂 gradient map. Since the update I’ve been thinking of so I just had to. Ready to decorate your trapperkeepers now.

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finally got a chance to play with procreate’s new features!! i love... gradient map... yummy colors

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This map was created in 1823 by Alexander von Humboldt. It's the first isothermal map. Imagine creating isothermes! How cool is that! Source: https://t.co/D0vDjeYB27

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Some... shining rocks... sort of...
Coloring practice with gradient map.

グラデーションマップ練習。

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Three versions of the same sketch. First uses the Colorize auto function. Second is a gradient map. Third is the basic sketch.

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Didn't intend for them to look like a fireman lol. They're a little slow with checking the map.

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After weeks and weeks of procrastinating I've finally gotten around to making the stretch and compress maps. This is pretty much the extent of the compress map. Mainly for angry eyes and eyebrows. The stretch map will make laugh lines more visible when smiling.
angy gurl.

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Here’s some more shots of the level “Goopy Gully ” from PVZ Battle For Neighbourville. I really enjoyed working on this map.#gamedev

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when u feelin tendy but tire but also wanna test out the new gradient map.. doodles more emenic 🥺

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Bumper Blocks World’s Halloween Land. Check out this board game map.
“It’s almost half finished but it’s getting there. And we’re almost to Halloween as well. 🎃🎃🍂🍂🎃🎃

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Azure, quick to panic and easily gets lost even with her map. Others think she's an impostor cause she moves a little too quickly but in reality she's lost trying to find her next task LMAO.

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world/generic/human/passive doodads/globes/globe01.m2 is the only object in game that remotely suggests actual evidence of the back side of Azeroth, even showing some islands which have never appeared on any other map.

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Testing my new normals process for Spike's face shading. Very WIP. My new process involves baking the custom/edited normals to an object space map. This means no need for "controller" meshes, moving vertices doesn't break the shading, and you have extra control for fine-tuning.

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i didint like the one i made before so heres one that reflects me in game. im always looking at the map. and i try to be sus all the time, as a treat!

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Check out my latest map. The Secluded Alter.
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Grab your copy at https://t.co/1wqgj6DjOA and peep the volcanic destruction version while you're there.

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It doesn't take a lot of time to make a map a lot more dynamic for your games. Some lighting, some trees, some texture changes. You can turn a map of an ordinary building into something more immersive and thematic, which is the goal of any good map.

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