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200709_223050_D.clj https://t.co/2glGlFRlPM #ProceduralArt #generative
200709_193107_D.clj https://t.co/iYnHbwUGUO #ProceduralArt #generative
silk | loop:238-397-242 ainc:1.65-2.43-2.00 #generative #geometric #ProceduralArt #python #bot
Thanks to @chrisluv we now know how to create save files for @OskSta s #Townscaper. Now we can create procedural generated buildings and cities. Behold the power of algorithms ^^. Here are some of the computed buildings.
#proceduralart #gamedev #indiedev #art #citybuilding
gingko | a:8 s:2902 d:0.3377 w:89 ns:7.5536 np:6.8633 nb:6 #generative #geometric #ProceduralArt #python #bot
gingko | a:4 s:1550 d:0.4017 w:80 ns:6.8321 np:5.4643 nb:13 #generative #geometric #ProceduralArt #python #bot
200706_053112_M.clj https://t.co/Sj64I3pmbf #ProceduralArt #generative
drawing-machine | loop:29613 a:11.005 b:2.005 p:12.005 #generative #geometric #ProceduralArt #python #bot
dust | time:20200704-081526499641 #generative #geometric #ProceduralArt #python #bot
dust | time:20200702-161523354508 #generative #geometric #ProceduralArt #python #bot
200701_233136_M.clj https://t.co/9NFO8mYqQv #ProceduralArt #generative
200630_193127_C.clj https://t.co/mH0gAavOQC #ProceduralArt #generative
drawing-machine | loop:15714 a:12.005 b:12.005 p:10.005 #generative #geometric #ProceduralArt #python #bot
200626_013056_D.clj https://t.co/dEETyrYa6h #ProceduralArt #generative
silk | loop:108-264-383 ainc:1.16-0.47-2.70 #generative #geometric #ProceduralArt #python #bot
gingko | a:6 s:4379 d:0.5390 w:98 ns:1.4961 np:6.5704 nb:7 #generative #geometric #ProceduralArt #python #bot
200623_183051_a.clj https://t.co/A4esSuBCnJ #ProceduralArt #generative
gingko | a:8 s:2898 d:0.6480 w:177 ns:1.5796 np:6.9871 nb:10 #generative #geometric #ProceduralArt #python #bot
flowight | flowers:6 lines:512 #generative #geometric #ProceduralArt #python #bot
silk | loop:320-484-388 ainc:0.49-0.68-1.28 #generative #geometric #ProceduralArt #python #bot