funny enough its 15% smaller topology wise while also actually having fingers. turns out i am actually getting better at modelin'

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Retopology is honestly really fun, Finally making good leeway on this VRC model.

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Applied topology: in 2007 de Silva and discuss how to use homology to detect holes in coverage in a network of small, scattered, local sensors. https://t.co/vmAJyFcEDP

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I'm Mono, and I make models compatible with .VRM format for VTubing, and I used to make them for MMD, all are made with my own original mesh topology created from scratch!

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time to start studying for my topology prelim tomorrow lmfao

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Trying to do retopology and I have no Idea if Im doing it right. If anyone has advice I'd love to hear it.

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I would like to thank Xman7007 (Cryptopolitan Museum) at for purchasing 3 of my images ". See more of their collection at https://t.co/0seNAxE0tG

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Next experiment: baked Pointiness and Bevel, and using them to adjust factors in eevee toon shader (color, spec, toon size, roughness, IOR) to accentuate the edges in an unrealistic way. Some nice spots, but also some issues due to topology and pointiness

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Vertex painting is just applying paint in vertex paint mode to the vertices/faces themselves rather than using a texture map. Much less detailed and is very dependent on your topology. I'm sure there's some good tutorials on YT about it! :D

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Le Valmy s’illustra durant la guerre de Crimée en 1854-1855. Au sein de la première escadre évoluant en mer Noire, il prit part au bombardement de Sébastopol le 17 octobre 1854, durant lequel il fut plusieurs fois touché. Il portait la marque de l'amiral Jean Lugeol (1799-1866).

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7k triangles, but tbh the topology of the models isn't really the best (but I guess it works). Some of the details, like the small holes is made using normals

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following 's lead, I just tried the new retopology modifier in to model this concept I did about a year ago. about 1 hour's worth of work! booleans are really a viable workflow now!

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And the topology of another recent and pretty much finished face I've been working on.

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Topology for another commission I'm working on that will be realtime (i.e. no subsurf). I've cut this one to support normals editing.

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lastest ver before retopology. im vary happy from how it came out for a first try!
had insane help from my friend
given the guy is a god on this kind of things.
i truly hope ill be able to pump this thing out by next month. not easy with school in the way.

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This week ill be remaking the Zagreus model to redeem myself

It was my first 3D model (done entirely on Zbrush, so the topology is shit)

This time ill try a low poly flat colored style

2020 vs 2018

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I translated the short story into Chinese.😳 This story about🎩⚓️is really lovely (and I want to translate it into English

It comes from topolino3394

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Finally another Hiatus Update on the comic! Join me (and my new friend) as we go over some news on Heroes of Thantopolis https://t.co/LZu0hW9fOC

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