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Weapon design
Osiris "Philai" submachine gun.
Osiris Armaments produces “retro” submachine gun.
It uses small-caliber ammunition compared to the Pompeii pistol and the Latopolis rifle of the same series.
@GoDichi_Oficial You got a RT-2PM2 Topol-M cold-launched three-stage solid-propellant intercontinental ballistic missile!
@Sire1Sire1 @SEXTUS400 If you want to use AI-generated models directly in your game or animation, you'll need to retopologize and texturing them, similar to using 3D scanned models.
Here is the dangerous and serious theory of the imaginary tree and the sea of quanta: like this, both dimensional systems are not on the one topological dimension. Their phase are on different dimensions, but their space are shared and paired, so the interection of between's
Babu! CW // crossover The Hunger Games
Gimana Fontaine tenggelam tanpa ikut ngebanjirin region lain kalau topologinya tinggi? Sender kepikiran fog scene di Catching Fire habis liat yang share glitch ini.
Teyvat has its own "laws"
Mungkin seperti biasa cuma behind the (cont..)
Today's progress: Finally, the EnergyModel module is getting some love in #topologicpy! With the next release you will be able to create and simulate buildings using @NREL #openstudio and visualise the results in @plotly. Full export to OSM and GBXML files is working as well.
This model made me remember that i still need good topology for good blendshapes... Its a bit hard to do on low poly though, I'll do better next time.
Now watching Life After Flash - 2017
The documentary is now on Prime.
#LifeAfterFlash #FlashGordon #SamJJones #MelodyAnderson #BrianBlessed #Topol #PeterWyngarde #RichardOBrien #documentary #NowWatching
@lifeafterflash @LifeAfterMovie3
Character modelling for a new thing. Very clean & logical topology on those legs 💫
#indiedev #characterdesign
Ci si può fidare di Macchianera? O è proprio l’acerrimo nemico di Topolino all’origine della strana e pericolosa nebbia che sta sconvolgendo Topolinia e il mondo? Il quarto episodio de “Gli Evaporati” è su #TopolinoMagazine 3513!
Bit of an update on this, hopefully, tomorrow I'll be able to call the upper body done so I can move to the arms, legs, and the cape and start retopology.
Can't wait to fully see him in Unreal with some animation
All hard surface elements done in @pixologic Zbrush
With the power of cell shading I shall soundly refuse to fix bad topology and normals
#Blender3d #gamedev #Unrealengine5 #UnrealEngine #3D