Aaaaand cartoony blue. It's nice but also removes realism quite a bit, and feels really Dr. Seussy.

1 3

node-based editors are still great for materials and shaders but not for scripting gameplay.. I don't hate it for no reason though

0 0

Today: messing with shaders and tonemapping more.

2 1

Getting close to finishing off this environment, playing with shaders and finishing up the model.

0 4

My are free! FREE! Just asking for credit, a LGPL-3 license.
COME FEAST!!!
https://t.co/nRkryE9aFq

10 18

Did a lot today!! I'm probably going to mess around with zbrush shaders so the skin doesn't look disgusting

1 12

Use normal dir in a shader to create cool effects like this snowy 'top' material! Download here: https://t.co/4YArotxMit

115 434

Outlines now play nicely with unity's Tree Creator shaders. Look at this lovely cactus.

19 159

random thought - using signed distance fields for subsurface scattering? Quick Test gif, maybe promising :)

130 506

Here is a music visualizer I developed in Unity. If you want the source, ping me.

https://t.co/44aLmmmQa3

3 4

Between development of Mirage, here's an Arms Race.
Shaders provided by: https://t.co/ZSL4opG8sS
Check it out! https://t.co/cyVKawzt5C

3 9

Added automatic shader reloading so I can edit shaders while the game is running! Very useful for testing effects

7 35

StyLit is a new technology that can apply art styles to 3D models as shaders. All you do is color+shade a template sphere first.

2 20

messing with shaders and found my favorite for the boi

1 3

Progress, still have fishies, flowers & crazy shaders to add but I'm pleased with where this is heading. Based on the concept by Yuumei.

0 10

Saturday night tip: Use shaders as your screen saver with https://t.co/OyOhdxJexo

Eg 's beautiful work https://t.co/rYNgTCUMXf

10 44

I was playing with shadow information and had some nice ideas for shaders

1 2

uses lots of custom shaders & we make heavy use of triplanar projection for our environments to keep UV's consistent.

369 1338

I gotta learn shaders so I can do these effects more optimally...

2 47

Happy New Year!! Thx for a very inspiring year! Hope 2017 will be brimful of pixels, shaders, messy code, tidy code & everything in between

34 204