Hey I'm Sébastien, a game dev from France.

I was lead programmer on Might & Magic Heroes Kingdoms (Ubisoft) + Dungeon of the Endless (Amplitude Studios).

But decent salary and human relationship are overrated so 2 years ago I became solo developer on

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So, . I'm Simon. Working as an Vis dev, Chara/BG/Concept artist, and Illustrator. Here's the tip of my icejoberg ! DM always open for jobs / ice cream / beers. And TMNT pics. Of course. ( Credits goes to / ) Merci merci !

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Well hello there, I am Matt, and I am a St. Louis(ish) based graphic designer, currently making the arts for a snack-sized RPG for as well as SUPER SECRET art for . Please send cheeseburgers. ⚔️🍰

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Hi, I'm Hendry, from Indonesia. I've been working as a game artist for for 7.5 years, making almost all their games 😂. Currently, i'm involved in their new in-progress project called,

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I've worked on many games- started out as QA for Lego Harry Potter, DMC, NNT, The Division- now I'm a Level designer working on Oddworld: Soulstorm. I make my own games sometimes, too!

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My name is Ryan and I work mostly solo on a metroidvania project called Nakiti Generations, this will be my first full release. I have also been teaching myself to draw digitally since 2016. Before now I took 3D design at uni and worked in a supermarket.

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Hello ! I'm Brock and I started out in QA working on Borderlands and Orcs Must Die! Now I'm a freelance artist and the artistic side of a small company; JaBMGI. We're working on our second game. Try our first game here: https://t.co/iO9SVAefL7

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hi I'm maruki and for 2.5 years I've been developing Aftertile, a game about ghosts with floppy hands, soft hugs and spiritual togetherness. Before that I was an English teacher that had been given up art for +-7 years

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Hey
I'm Tassilo from and made my first games on an 464 back in '85. I love to push pixels and do all kinds of tasks in Oh, and I love and

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Hey! :D I'm Annika, a 27 year old illustrator & 2D artist, that has been mainly doing fantasy art for . I will stop taking on commissions for now to work more on - a pixelart dating sim made in

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New to twitter or and don't know who to follow? Check out for a whole boatload of amazing and inspiring people! On that note: Hi! I'm Daniel and I am a writer/Designer/CEO at . I've been doing the indie thing for about 5 years!

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Hello I'm Dimas, artist form , I'm currently working on adventure game . These past couple of years I had a blast learning about pixel art! 😄

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Hi
I'm Stephanie, game artist at & and in the industry for 4 years. Our current project at Stray Fawn is a strategy game which you play on the back of a huge animal. Doing lots of at the moment 🤩

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Hi I'm Andrew Fischer, Board Game Manager at . I've been a designer for over 8 years on projects like the Star War RPG, Fallout board game, RuneWars minis game, and scenarios for the app-integrated game Mansions of Madness.

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A hoy hoy I’m Roberto Concept artist working at this since 06. Worked on a couple of titles in last decade. And done a little of everything but mostly illustration, environment and characters concept. Currently at Hinterland games helping make the Long Dark.

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Hi, I’m Simon Mackenzie. I started working in the game industry 6 years ago as a writer and narrative designer. I’ve been fortunate to work with some amazingly talented people, on some incredible projects all over the world. Recently

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Hi I am Andrea aka Silver978! I am a student addicted to videogame development. I am the founder of the and I created Zimbli41 (Android game), Where?, Nitronauta, Stop & Go and Revive! If you want to know more about my projects tell me!

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I'm Arnaud, a designer and artist ! I currently work with on Reigns : Game of Thrones and with on Pikuniku.

I also worked on Reigns her majesty, Pico-8 Zine, Passengers, a bunch of stuff with and

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Hi, I'm Marc! I'm an artist for games and I'm currently working with the development team on I've also worked on a little game called Blindside!

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Hi I'm Jason and I've been a Content/Quest Designer at ZoS for almost 10 years! I've had a hand in creating the main stories for the Orsinium DLC and Summerset Chapter (and a bunch others). Prior to that I worked as a Senior QA Tester primarily on City of Heroes.

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