Rigging test on After Effect! I wanted to play around with puppet tools too but mesh wouldn't show up so I gave up using it much...

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Finally finished this pretty in-depth drawing, Been in a huge star wars mood recently (Mostly thanks to KOTOR) and I felt like drawing one of my characters. Decided to go for a mesh of my usual linework/paint shading technique, lemme know what you lads think.

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Mesh glove studies!

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You could use my Sharon for the red part if you so desire; you've drawn her before and she practically encompasses the color. Apples or strawberries would mesh well with her, I think.

Been too long since I've had anything of her drawn, tbh.

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Corrected some uh, problematic mistakes I made in the mesh, made some expressions and now making my hoodie and then my other outfit :D

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People were asking if I was using Inverted Hull lines, or if I would have them when this gets released. I've set them up and will leave in the file, but you can see why I'm not really using them. They could be improved with weights, but overall mesh is too complex

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I'd try adding a few bones as controllers. Not bones to deform the mesh but control the IK. One coming off the back of the foot should let it deform like you want it.
I know in blender I can add a bone to act as a "pointer" for the knee, I don't know if that is possible in maya.

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Didnt change much bcs the original is very pretty already ♡

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Made with Processing () + HE_Mesh library (thanks ) for Isosurface and STL export.

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I make my generic white man base mesh turn into everything you can think of. lol

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YOOO thank yall so muchhh for 1000 :3 here’s a pretty sticker bbh ✨🌸🌙 [rts appreciated]

Use the hashtag so I can see it!!! U can mess around with the design and pose (stickers stay >:),, be creative and have fun!!! I rt em!!!

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My 1st official piece of 2021. I'm just now realizing I should've added more shading to the mesh...oh well.

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everybdy recommended really good ones especially Blender's 2D module but i want to also recommend AnimeEffects for 2D mesh deform/motion tweening stuff, it can do this:

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Animation Smear Frames via shader!💫🪃

What would an anime shader be without expressive smears? :D That's why i needed to save the positions of my mesh! (Still needs polish, but the concept works! ouo)

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Margzat's (left) is "Taken For Granted" by Mesh.

"Hearing the same bad news
Nobody's safe, no one is immune
It's everyone I love and it's just so tough
I can take the smooth, I just can't take the rough"

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Kiryu Coco, edition. After a lot of mesh and texture adjustments, she's finally ready for
Been wanting a model of my favorite dragon VTuber for a while now.

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599 - Klink
Type: Steel

The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.

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*Looks at my three characters and your characters* I CAN'T CHOOSE!!
;w;

I honestly feel Ivo and Angel's designs would mesh well together, so I'll suggest them. (but gosh darn it, thanks to our RPs, I feel Onsin would be hilarious).

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