EPITHELIOS, the scutoidal scourge
made in honor of the new shape, the scutoid

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Can you spot Evie in amongst these bronchiole tubes? They are essential for bringing air into the lungs and form a sort of tree shape, hence their nickname, the bronchial tree! 🌳

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time! Eyes are one of my most favorite things to craft in a picture. Followed by noses, mouths, head shape, and hair. Really just the whole facial situation is my favorite thing to craft :P

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⚔️ i am yours to shape, mother mila; protect me

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Finally! Back to art!

Getting back into shape, started by drawing for a practice... Really excited about the upcoming movie!

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Had enough jargon for one day? Classes at are either a Reshape, Ride or Rumble. Book one of each with three different trainers for £30 when you sign up. (NB. Book your first class within a week of signing up)
https://t.co/VqVaVo07Zw

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Did you know that my tanuki Suika can shapeshift? She can! Just... can’t seem to actually change her shape, just the color... But she tries her best ;v; <3
Suika (c) niloxylo

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ereven, half drow desert druid! Triangular face shape, round eyes, tall straight pointing down nose!

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Heya!! This is my part of an art trade with PrinceDodgerCakes of their character Ostara! I’m a big fan of her body shape, haha

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Our second set of feature reference for today is this collection of STONE WORK by the very talented ! Look at all those SHAPE, ANGLE and SIZE VARIATIONS! Walls need never be boring!

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forgot to update this : taking shape, still some tweaking to do before it's complete

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This week's is one of my long time favorites: . He brings a painterly touch to comic art. His grasp of shape, light, and color is phenomenal. See more at: https://t.co/Cs3OV79iqs

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Incredible sense of shape, colour and design. Variety style, render and designs. Will just blow you away with incredible art. Please consider following them to see even more!

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Today's progress, still need lots of fixes on its body and shape, I'll be finalizing the body sculpt in the next stream, thank everyone for watching my stream! I hope you learn a lot guys on my workflow.

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trying to redo the sprite for the main character again, making separeted images for the legs, the arms and the torso.
I'm happy with the shape, but I still need to work on the animation.

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20 min each. Mostly the same process as yesterday, a temp layer for each new shape, except much faster. Pretty stressful, but really helpful. Having to "finish" it in a set time makes you focus on what's the most important visually to make the best use of the time.

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artist talks to dateagleart about his practice & 'the importance of play in the act of making and engaging with art, the tension between abstract & representational painting, and the formal issues of colour, shape, light &form' https://t.co/2KrIuj7Grd

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shelly can take on any shape, but like your typical water droplet, prefers to be a
• r o u n d b o i •

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Tried sculpting in today for the first time. Images in order: 1) rough shape, 2) subdivision surface modifier, 3) sculpt to 100k tris, 4) decimate to 1k tris for a low(ish)-poly look.

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Layers of Fear | Risen! https://t.co/bwdKlRaYmt

This image reminds me of how much Dar's design evolves from month to month. Pretty happy with his head shape, for instance. :>

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