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Lilies & a Lute: continuing our mini-series on Nazarene painter Wilhelm von Schadow for #WilliamWednesday. This week- a celestial calling with 'Mignon' (1828). We also recommend 'The Nazarenes: Romantic Avant-Garde & the Art of the Concept' by Cordula Grewe (2015) to learn more.
A man. His lute. His daughter. Her fan. Painted in 1629 by Thomas de Keyser of Amsterdam. Today is his day.
The Rainbow Umbra - Balance by @might_be_genius
“When held up to the darkness the light becomes brightest, it can lute the weariest of souls out from the shadows.”
Honoured to own your new piece and this is my first-ever #Tezos NFT 🙌
@AikasanVR x Ryner Lute From the Legend of the Legendary hero's for @roflgatorOW art showcase.
Today's Fire Emblem character of the day is Lute from the Sacred Stones!
When you first met him, he was holding onto a lute too big, a blanket too small, and now...
A man, a legend, a bard
for @Tsuyoshi_Senpai
Impromptu 85: ✍️🐾🎶
The mountain clans, concepts for Lute
#Lute #AIArt #fantasyart
#NowPlaying "アイノヨカン feat. 駆け魂隊" from "Greetings from special agents Elysia de Lute Ima and Haqua d'rot Herminium" (駆け魂隊(C.V.伊藤かな恵&早見沙織))
出勤
A little thing I did a while ago featuring @adsurgitvagus Mau and @ChangelingxFae Nym, after we realised all our drow-adjacent characters play lute.
I made a character design for an NPC in my D&D campaign! #dnd #DnDcharacter #DnDMovie #tiefling #bard #art #artist #artistic #renaissance #fantasy #magic #lute #instrument #treasure #red #redskin #latex #boots #horns #devil #blackeyes #anime #dungeonsanddragons #dungeon #dragon
✨It’s official, y’all! Briar and Lute are happy to deliver the news that Soulstice has gone gold! ✨
Pre-order the physical Deluxe Edition and register to receive early PC demo access at https://t.co/vuMBqqkdoN
Today's FE World Character Spotlight:
Lute (Fire Emblem: The Sacred Stones)
This Week's FE World Featured Song:
Distant Roads (Fire Emblem: The Sacred Stones)
https://t.co/mKyZQBWt9W
#Lute Behind the Scenes 1:
Working on updating the instrument at the heart of the story. This involved refining and culling 100's of prompts to get the look "just so".